Byte Magazine Volume 06 Number 08 - Smalltalk
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Byte Magazine Volume 06 Number 08 - Smalltalk
- Publication date
- 1981-08
- Topics
- disk, software, computer, byte, system, apple, data, systems, byte publications, double density, byte august, power supply, floppy disk, hard disk, instance variable, north star, residents add, variable names
- Collection
- byte-magazine; computermagazines; magazine_rack; additional_collections
- Language
- English
- Item Size
- 796.3M
Features
p.14 introducing the Smalltalk-80 System
[author Adele Goldberg]
A readers' guide to the Smalltalk articles in this issue.
p.36 The Smalltalk-80 System
[author the Xerox Learning Research Group]
How message-sending objects are used in the Smalltalk-80 system.
p.50 Build a Z8-Based Control Computer with BASIC, Part 2
[author Steve Ciarcia]
Steve continues his description of the Z8-BASIC Microcomputer and suggests two applications.
p.74 Object-Oriented Software Systems
[author David Robson]
Object-oriented software systems provide the underlying design of Smalltalk.
p.90 The Smalltalk Environment
[author Larry Tesler]
Programming and debugging in Smalltalk are always interactive activities.
p.147 User-Oriented Descriptions of Smalltalk Systems
[author Trygve M H Reenskaug]
A Smalltalk application program will limit the user's access to the language.
p.168 The Smalltalk Graphics Kernel
[author Daniel H H Ingalls]
The Graphics Kernel provides the interface through which all text and graphics are displayed.
p.200 The Japanese Computer invasion
[author Stan Miastkowski]
Like it or not, the Japanese small computers are on their way.
p.230 Building Data Structures In the Smalltalk-80 System
[author James C Althoff Jr]
Many kinds of data structures can be added easily to the Smalltalk-80 system.
p.286 Design Principles Behind Smalltalk
[author Daniel H H ingalls]
The design principles of a language strongly affect its power and usability.
p.300 The Smalltalk-80 Virtual Machine
[author Glenn Krasner]
The use of a Smalltalk-80 Virtual Machine allows the system to be transported easily among different 16-bit microprocessors.
322 Building Control Structures in the Smalltalk-80 System [author L Peter Deutsch]
Design of complicated control structures is easy in the Smallralk-80 language
p.348 Is the Smalltalk-80 System for Children?
[author Adele Goldberg and Joan Ross]
Although Smalltalk-80 is not meant to be used by children, application programs can be written that will allow them to be creative and, at the same time, learn about programming.
p.369 ToolBox: A Smalitalk Illustration System
[author William Bowman and Bob Flegal]
The versatile Smalltalk-80 language can create an environment for graphics design that can be used by non technically oriented people.
p.378 Virtual Memory for an Object-Oriented Language
[author Ted Kaehler]
Virtual memory techniques must be used when the active memory space needed by a language is much larger than the amount of available memory.
Reviews
p.398 Microsoft Editor/Assembler Plus
[author Keith Carlson]
p.401 BOSS: A Debugging Utility for the TRS-80 Model I
[author Scott Mitchell]
Nucleus
p.6 Editorial: Smalltalk: A Language for the 1980s
p.30 Letters
p.197 BYTE's Bits
p.224 BYTELINES
p.392 BYTE's Bugs
p.388 Ask BYTE
p.391 Books Received
p.391 Software Received
p.392 Clubs and Newsletters
p.394 Event Queue
p.402, 413 System Notes: Indirect I/O Addressing on the 8080: Aim-65 16-bit Hexadecimal to Decimal Conversion
p.404, 408, 414, 417, 418 Programming Quickies: A Disk Catalog for the Eighties: Alpha-Beta Tree Search Converted to Assembler; Fast Line-Drawing Techniques: Word Ujbnmarle: Binary-to-BCD Converter Program for The 8080
p.421 What's New?
p.478 Unclassified Ads
p.479 Reader Service
p.480 BOMB, BOMB Results
p.14 introducing the Smalltalk-80 System
[author Adele Goldberg]
A readers' guide to the Smalltalk articles in this issue.
p.36 The Smalltalk-80 System
[author the Xerox Learning Research Group]
How message-sending objects are used in the Smalltalk-80 system.
p.50 Build a Z8-Based Control Computer with BASIC, Part 2
[author Steve Ciarcia]
Steve continues his description of the Z8-BASIC Microcomputer and suggests two applications.
p.74 Object-Oriented Software Systems
[author David Robson]
Object-oriented software systems provide the underlying design of Smalltalk.
p.90 The Smalltalk Environment
[author Larry Tesler]
Programming and debugging in Smalltalk are always interactive activities.
p.147 User-Oriented Descriptions of Smalltalk Systems
[author Trygve M H Reenskaug]
A Smalltalk application program will limit the user's access to the language.
p.168 The Smalltalk Graphics Kernel
[author Daniel H H Ingalls]
The Graphics Kernel provides the interface through which all text and graphics are displayed.
p.200 The Japanese Computer invasion
[author Stan Miastkowski]
Like it or not, the Japanese small computers are on their way.
p.230 Building Data Structures In the Smalltalk-80 System
[author James C Althoff Jr]
Many kinds of data structures can be added easily to the Smalltalk-80 system.
p.286 Design Principles Behind Smalltalk
[author Daniel H H ingalls]
The design principles of a language strongly affect its power and usability.
p.300 The Smalltalk-80 Virtual Machine
[author Glenn Krasner]
The use of a Smalltalk-80 Virtual Machine allows the system to be transported easily among different 16-bit microprocessors.
322 Building Control Structures in the Smalltalk-80 System [author L Peter Deutsch]
Design of complicated control structures is easy in the Smallralk-80 language
p.348 Is the Smalltalk-80 System for Children?
[author Adele Goldberg and Joan Ross]
Although Smalltalk-80 is not meant to be used by children, application programs can be written that will allow them to be creative and, at the same time, learn about programming.
p.369 ToolBox: A Smalitalk Illustration System
[author William Bowman and Bob Flegal]
The versatile Smalltalk-80 language can create an environment for graphics design that can be used by non technically oriented people.
p.378 Virtual Memory for an Object-Oriented Language
[author Ted Kaehler]
Virtual memory techniques must be used when the active memory space needed by a language is much larger than the amount of available memory.
Reviews
p.398 Microsoft Editor/Assembler Plus
[author Keith Carlson]
p.401 BOSS: A Debugging Utility for the TRS-80 Model I
[author Scott Mitchell]
Nucleus
p.6 Editorial: Smalltalk: A Language for the 1980s
p.30 Letters
p.197 BYTE's Bits
p.224 BYTELINES
p.392 BYTE's Bugs
p.388 Ask BYTE
p.391 Books Received
p.391 Software Received
p.392 Clubs and Newsletters
p.394 Event Queue
p.402, 413 System Notes: Indirect I/O Addressing on the 8080: Aim-65 16-bit Hexadecimal to Decimal Conversion
p.404, 408, 414, 417, 418 Programming Quickies: A Disk Catalog for the Eighties: Alpha-Beta Tree Search Converted to Assembler; Fast Line-Drawing Techniques: Word Ujbnmarle: Binary-to-BCD Converter Program for The 8080
p.421 What's New?
p.478 Unclassified Ads
p.479 Reader Service
p.480 BOMB, BOMB Results
- Addeddate
- 2012-09-22 02:17:56
- Identifier
- byte-magazine-1981-08
- Identifier-ark
- ark:/13960/t2n59sf2p
- Ocr
- ABBYY FineReader 8.0
- Ppi
- 300
- Year
- 1981
comment
Reviews
Reviewer:
thanhdatmed
-
favoritefavoritefavoritefavorite -
September 2, 2024
Subject: Byte Magazine Volume 06 Number 08 - Smalltalk
Subject: Byte Magazine Volume 06 Number 08 - Smalltalk
"Byte Magazine Volume 06 Number 08" offers an insightful deep dive into the world of Smalltalk, a programming language that has profoundly influenced modern object-oriented programming. This issue is a treasure trove for both enthusiasts and professionals interested in the historical and technical aspects of software development.
The magazine does an excellent job of breaking down the complexities of Smalltalk, making it accessible to a broad audience. The articles are well-researched and cover a wide range of topics, including the history of Smalltalk, its unique features, and its impact on the development of programming languages. The inclusion of interviews with key figures in the Smalltalk community provides readers with valuable perspectives on the language's evolution and its applications. [url=https://thanhdatmedical.vn]https://thanhdatmedical.vn[/url]
The magazine does an excellent job of breaking down the complexities of Smalltalk, making it accessible to a broad audience. The articles are well-researched and cover a wide range of topics, including the history of Smalltalk, its unique features, and its impact on the development of programming languages. The inclusion of interviews with key figures in the Smalltalk community provides readers with valuable perspectives on the language's evolution and its applications. [url=https://thanhdatmedical.vn]https://thanhdatmedical.vn[/url]
Reviewer:
yusufmalikul
-
favoritefavoritefavoritefavoritefavorite -
July 27, 2024
Subject: For my future
Subject: For my future
I wasn't born in 1980. I'm here now to follow the continuation of this history.
Reviewer:
Amoza Kuda
-
favoritefavoritefavoritefavoritefavorite -
November 11, 2022
Subject: I had this one, and a bunch of others that I've since thrown.
Subject: I had this one, and a bunch of others that I've since thrown.
Reading Byte now also kind of fills me with regret, because I always ignored it on the news stand and made my mom and aunt buy me Run, Compute!'s Gazette, and Ahoy! instead. Yeah, sure, I learned 8502 assembly, Pascal, BASIC, but it kept me really ignorant about what what going on in the greater world (I was a child, after all).
For example, this magazine in 1981 was publicly -- not in a lab -- describing object oriented programming and graphics concepts that would have astounded me then. Reading Byte more regularly certainly would have led my life on a different path, I think, because to me, computers were just a toy that I was really, really good at.https://simthanhdat.net
For example, this magazine in 1981 was publicly -- not in a lab -- describing object oriented programming and graphics concepts that would have astounded me then. Reading Byte more regularly certainly would have led my life on a different path, I think, because to me, computers were just a toy that I was really, really good at.https://simthanhdat.net
Reviewer:
watersb
-
favoritefavoritefavoritefavoritefavorite -
December 2, 2017
Subject: The Best of BYTE, forever
Subject: The Best of BYTE, forever
A monthly paper magazine, with the heft of the Sears Holiday Wish Book, could chronicle an entire technological singularity. Or that such a singularity could rest upon one moment in time, one place.
This is it: the legendary tech from Xerox PARC that gave us personal computers, Ethernet, laser printers, graphical computer screens, hypertext, software objects, search agents.
I was only two years old when the Moon became a footprint. But I can point to this and say: This is It. I was There.
This is it: the legendary tech from Xerox PARC that gave us personal computers, Ethernet, laser printers, graphical computer screens, hypertext, software objects, search agents.
I was only two years old when the Moon became a footprint. But I can point to this and say: This is It. I was There.
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